Zombie Atomic

Coming Soon!

Update: This game is currently under hiatus as other things in real life have taken precedent. I do intend to return to development when I can.

Status: Early Development
Current Release: Build 10
Platforms: Web, Standalone Windows

Currently under development but open to people who wish to contribute, test or just get a sneak peek!

This real time game is a first person style shooter that involves strategy as well as many other characteristics to survive the post apocalyptic Zombie world. Start a new game from the Outbreak and continue on for as long as you want! Time does matter.

As I strive to make this game as realistic as possible, there are some aspects of the game that involve time just as many games do. Some items in the game can only be collected after a certain amount of time has lapsed or certain events have taken place. Be forewarned though – food and water play a critical role in your survival. So you’ll need to gather, steal, harvest or obtain by some means the items for survival – unless you want to turn into a Zombie. The clock is ticking – literally!

As with many newer games I plan on adding in-game purchases for players who wish to take advantage of it. These will be items you would normally have to find, locate, create or by other means procure. Just a little helping hand for a small micro-payment.

How can you help? Simple – more or less! I’m looking for multiple roles that can be filled such as Graphic Artists, 3D Artists (preferably Blender), Animators and Testers to name a few. If you think you might be able to help then use my contact form to send me your information. There is no monetary compensation and the only rewards you’ll get is credits for working on the game, a free copy of the game as well as the ability to add a reference to your portfolio.

The game is developed using Unity 3d and mostly C-Sharp. While Unity 3d supports multiple programming languages, I have tried to stick with C-Sharp primarily and Javascript if necessary.

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